Download fanmade digimon games for pc






















Log in with itch. I never experienced this issue before. Try running the dxwebsetup. I really enjoy the game, big thumbs up to you. I appreciate the musics from Digimon World in it and all the details, this proves that you're a true digimon fan.

By the way regarding musics, I noticed a little bug with the boss battle music it only happened with Leomon , maybe you already know that but I'm telling you just in case, sometimes the music doesn't sound as it should, I don't know how to explain but the music gets kind of crazy. I can't tell when this happens, like what is the cause.

I believe the music is triggering twice. It was happening with Ogremon before. I'll try to apply the same fix I did for him. Did you play the 0. The Ikkakumon getting stuck thing I thought it was fixed in 0.

And that's the first time I hear about getting stuck after getting a golden floppy, thank you. In that case, I was considering trying to shave away the weight other variables have on the refusal equation to make obedience more prominent. I'm not sure which variables to go after, though, and I don't want to completely butcher the mechanic. To that end, when is the Digimon refusing more than you feel makes sense?

For example, when eating or when training? Or does it feel pretty much the same? It's possible that mood carries far too much weight in affecting the refusal chance also, so if they feel pretty much the same I'll look into variables those activities both share.

I like your idea where some Digimon would be more obedient than others. Currently, that is something like how it works, but it's based on personality. The word in the menu that shows you what your Digimon's favorites are describes one of 27 different personalities, which are based on disposition, appetite, and activity level. Disposition is what affects obedience the most, and there are three dispositions a Digimon can have: positive, neutral, or negative.

Positive Digimon take a lot longer to become obedient than negative Digimon, but their mood increases much more quickly. On the other hand, negative Digimon increase their mood a lot more slowly, but they become obedient more quickly and also are less likely to refuse battles. I like your idea for an item shop! What kind of power ups were you thinking? The card shop is going to essentially be trading card-esque items to use in battle, but looking at other Digimon products or monster raising sims, there are a lot of other item possibilities to consider.

For example, items or special food that increase stats, obedience, or mood. Maybe a special food that increases a Digimon's enthusiasm for training to the max? Or even a rare, expensive item that fills out the evolutionary requirements for a certain Digimon. Let me know if you have any thoughts! Came back to this after a while to see how it's gone along.

Safe to say I've found little issue with the Pet since I got the newest version. Of course. I did have to remove a few Digimon to fit them in Last edited: Mar 1, Sorry for late reply, I don't check the forums that often! Hmm, I feel like the Digimon refuses food a bit too often. I understand if it didn't refuse food it likes and had one food it hates which it would refuse way more often, but constantly refusing other foods can be a pain, especially since it's such a basic functionality of a virtual pet!

I think toning that one down would be beneficial. Refusing to take protein is okay, nobody likes to take pills lol, and refusing to train is also okay since it's pretty taxing, though it could happen a bit less often if possible.

As for an item shop, I'm just still more experienced with Tamagotchis rather than Digimon, and when it comes to Tamagotchi models I tend to like I just love all the versions that have an item shop of some sort. Saving up for that one item you want is super rewarding, and I think in Digimon it would make sense to make some sort of a "shop" with some evolutionary items, like the Armor Eggs from 02, or perhaps even the Crests from Adventure.

I have recently discovered that the window that has all the stats and details in it isnt showing when I start the app. I'm not sure if Its an issue with the app itself or There is a new command to alternate it to be shown. Otherwise besides a few instances where The app wouldn't display the new Digimon I added. Modding was a success. At the cost of the following Digimon. ETA: Perhaps you could add a 12th egg for the sole purpose of being modded. I'm not sure how easy that would be though.

Last edited: Feb 28, I removed the debug menu to test out some of the variables I changed that affect how your Digimon behaves while walking on screen. I was concerned I wouldn't be able to test these accurately if I left the "cheat sheet" in the program. I just added the ability to more easily add custom eggs to the game, so I hope you get the chance to try it out!

All you have to do is stick a new egg on the end of the eggs in the eggs. You can add a new background image as well. It just has to be called egg[EggType divided by 3]Back. Let me know if you have any problems. I'll give it a chance when I next can. This is more so a question rather then reporting an issue. But how do you know your Digimon's Training levels are slowly raising? I've tried the Vaccine Training like It's clear that a lot of hard work went into making it, as well as a few excellent ideas.

HMs are replaced with items like rafts and hatchets, and many of the sprites and tiles have been redesigned and improved.

Pokemon Godra's roster features Pokemon from the first six generations of Pokemon games and offers players an unprecedented amount of freedom. You can choose to get a job, start the game from two different locations, and will be assigned a starter Pokemon based on your answers to a series of questions.

The remastered version, which was released in mid, brings the graphics more in line with the Gen 4 games and also offers a few additional quality of life updates. The locations you visit will vary depending on whether you decide to start your journey in East or West Godra and your choices will ensure an adventure that's entirely unique to you.

Pokemon Creepy Black started life as a Creepypasta which detailed a player's experiences with a haunted gen 1 Pokemon game. Since then, numerous versions of the title have been created, but the best of these fan-made games is undoubtedly the one that's based on Pokemon FireRed.

Many of the elements talked about in the original Creepypasta can be found in the game and the creator does an excellent job creating a spooky vibe through both the visuals and the dialogue. In that respect, it's very different from some of the other fan-made Pokemon games that are out there, but is incredibly enjoyable nonetheless. Pokemon Dark Rising is one of the more ambitious Pokemon fan games created over the years and introduces a number of new features, items, and skills.

It includes Pokemon in total and allows players to visit the first five regions from the mainline Pokemon games. The game proved to be so popular that it spawned two direct sequels as well as a Kaizo version for those looking for a real challenge.

With that in mind, if you're looking for a series to hold you over until the next mainline Pokemon game releases, you could definitely do a lot worse than the Dark Rising trilogy. As the name might suggest, PokeMMO is an online version of Pokemon that allows players to share their Pokemon journey with other players from all over the world. It boasts four different regions, hundreds of Pokemon, and an incredibly helpful and welcoming community that's more than happy to offer tips and advice to new players.

The game has come an awfully long way since it was first released back in , with its developers constantly making improvements.

At this point, it's difficult to say which is more impressive: the ridiculous amount of work that has gone into developing the game or the fact that it has existed for almost a decade without Nintendo shutting it down.

Either way, it's a must-play for fans of the series. Most of the games on this list will be wholly original, but there's another angle that some fan-game developers went for: simply making the official games more difficult. If that's what you're looking for, Pokemon Emerald Kaizo is for you.

Its PokeCommunity post describes it best: Pokemon Emerald on "super hard mode". What graphics? While not the worst I've seen, they're nothing to get excited over. Gameplay isn't nearly as deep or involving as Pokemon and the load times are ridiculous--it takes forever to go from area to area and begin battles. Two years ago this might've been a decent PlayStation game.

Unless you're a Digimon freak of the highest proportion, the only endearing aspect of this game is the novelty of having monsters take a poop on screen once in a while. Otherwise, the characters are uninteresting, the game's pace is slow and the battle system What did I do to deserve this?

You have almost zero control over combat once it begins. While you can give them the odd general order once in a while, you'll mostly be watching the screen helplessly. Unfortunately, too many of the battles break down to what looks like a staring contest between your Digimon and its attacker. The translation is sub-par as well. Avoid this junk. Browse games Game Portals.



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